Presentation

Dynamic Mesh Processing on the GPU
DescriptionIntroducing the first GPU-based system for dynamic triangle mesh processing, delivering order-of-magnitude speedups over CPU solutions across diverse applications. Our system uses patch-based data structure, speculative conflict handling, and a novel programming model, enabling robust, high-performance, and fully dynamic mesh operations directly on the GPU.
Event Type
Technical Paper
TimeThursday, 14 August 20259:00am - 9:10am PDT
LocationWest Building, Rooms 220-222
Session Time & Location
Sunday, 10 August 20256:00pm - 8:45pm PDTWest Building, Ballroom AB
Thursday, 14 August 20259:00am - 10:30am PDTWest Building, Rooms 220-222
Recordings
Livestreamed
Recorded