Presentation
How to Break Crowd Simulation Algorithms
SessionCrowds (and Songs!)
DescriptionVirtual crowd simulation is prevalent in graphics and VFX. We demonstrate that widely popular state-of-the-art algorithms fail in several basic benchmark cases. With the goal of designing more robust algorithms, we propose a workaround, which can be easily integrated into real-time applications that simulate crowds.

Event Type
Talk
TimeThursday, 14 August 20253:45pm - 4:07pm PDT
LocationWest Building, Rooms 301-305
Session TimeThursday, 14 August 20253:45pm - 5:15pm PDT
LocationWest Building, Rooms 301-305
Gaming & Interactive
Production & Animation
Research & Education
Livestreamed
Recorded
Artificial Intelligence/Machine Learning
Dynamics
Games
Math Foundations and Theory
Simulation