BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:DAYLIGHT TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT DTSTART:19700308T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST DTSTART:19701101T020000 RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260417T190003Z LOCATION:West Building\, Exhibit Hall C DTSTART;TZID=America/Los_Angeles:20250810T080000 DTEND;TZID=America/Los_Angeles:20250810T090000 UID:siggraph_SIGGRAPH 2025_sess618_job_123@linklings.com SUMMARY:Research Scientist – OS Windowing and Graphics System DESCRIPTION:We are building the next-generation terminal operating system, and we’re looking for a visionary research scientist to lead the design o f our display system stack—from window management and rendering pipelines to desktop system environments. You will work at the core of OS–hardware i ntegration to deliver industry-best GUI performance, power efficiency, and user experience.\n\nThis is a strategic role for someone who can bridge a rchitecture, engineering, and system-level innovation across platforms.\n\ nResponsibilities:\n1. Lead architecture and development of the OS windowi ng and display stack, including display services, window system, GUI rende ring, and compositor.\n2. Optimize system performance and energy efficienc y through deep vertical integration with the OS kernel and XPU hardware.\n 3. Drive research and implementation of advanced 2D graphics technologies— e.g., minimalist rendering pipelines and data-driven UI rendering framewor ks.\n4. Design a high-performance animation framework with modular archite cture and hardware acceleration.\n\n END:VEVENT END:VCALENDAR