BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:DAYLIGHT TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT DTSTART:19700308T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST DTSTART:19701101T020000 RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260417T190158Z LOCATION:West Building\, Ballroom AB DTSTART;TZID=America/Los_Angeles:20250811T160000 DTEND;TZID=America/Los_Angeles:20250811T170000 UID:siggraph_SIGGRAPH 2025_sess550_keysp_104@linklings.com SUMMARY:SIGGRAPH 2025 | NVIDIA Research Special Address: Sanja Fidler, Aar on Lefohn, Ming-Yu Liu DESCRIPTION:Sanja Fidler, Aaron Lefohn, and Ming-Yu Liu (NVIDIA)\n\nJoin u s for the special address with NVIDIA Research leaders Sanja Fidler, Aaron Lefohn, and Ming-Yu Liu as they chart the next frontier of graphics and s imulation.\n\nToday, AI is transforming computer graphics — and computer g raphics are driving the next generation of AI.\n\nSanja, Aaron, and Ming-Y u will showcase the latest breakthroughs in computer graphics technologies , from neural rendering and materials to world foundation models. Plus, ex plore the new opportunities and applications these capabilities are unlock ing across media, automotive, manufacturing, and robotics.\n\nAbout the Sp eakers\nSanja Fidler is vice president of AI research at NVIDIA, leading t he company’s Spatial Intelligence Lab. She is also an associate professor at the University of Toronto, and an affiliate faculty member at the Vecto r Institute, which she co-founded. Fidler co-authored over 130 scientific papers in the fields of computer vision, machine learning and NLP. She has served as Area Chair for a variety of conferences, including the Conferen ce on Computer Vision and Pattern Recognition (CVPR), International Confer ence in Computer Vision (ICCV), the Conference on Empirical Methods in Nat ural Language Processing (EMNLP), the International Conference on Learning Representations (ICLR), the Conference on Neural Information Processing S ystems (NeurIPS), and SIGGRAPH.\n\nFidler has received the NVIDIA Pioneer of AI Award, Amazon Academic Research Award, Facebook Faculty Award, Early Researcher Award, University of Toronto’s Innovation Award, and the Conna ught New Researcher Award. In 2018, she was appointed as the Canadian CIFA R AI Chair. She has also been ranked among the top three most influential AI female researchers in Canada by Re-WORK, was named in Globe and Mail’s Changemakers in 2025, and was listed in the top people in AI in 2023 by th e Business Insider. With her co-workers, she received the Best Paper Honor able Mention award at CVPR’17, SIGGRAPH 2023, and Best Paper Award at SIGG RAPH Asia 2023. Her main research interests are in spatial intelligence: 3 D content creation, spatial understanding, and simulation for robotics.\n\ nAaron Lefohn is vice president of graphics research at NVIDIA, overseeing teams focused on rendering, AI graphics, and graphics systems. His teams’ inventions have played key roles in bringing path tracing to real-time gr aphics and pioneering real-time AI computer graphics. Recent NVIDIA produc ts derived from his teams’ inventions include DLSS, RTX Path Tracing, RTX Dynamic Illumination, Neural Shading, the Slang shading language, and more .\n\nAaron has led real-time rendering and graphics programming model rese arch teams for over 15 years and has productized many inventions into game s, professional graphics software, GPU hardware, and GPU graphics APIs.\n\ nAaron holds a Ph.D. in computer science from UC Davis and an M.S. in comp uter science from the University of Utah.\n\nMing-Yu Liu is a vice preside nt of research at NVIDIA and a fellow of IEEE. He leads the Deep Imaginati on Research group at NVIDIA, which currently focuses on Generative AI for Physical AI. His research team has helped create several new product categ ories for NVIDIA, including NVIDIA Cosmos, a developer-first world foundat ion model platform for Physical AI; NVIDIA Edify, a family of Generative A I models that powers Getty Images and Shutterstock’s GenAI services; NVIDI A Canvas [GauGAN], a real-time painting tool that uses GANs to turn simple brushstrokes into photorealistic images; and NVIDIA Maxine [LivePortrait] , an AI-first cloud-native video streaming platform. His research group pu blishes scientific papers in top-tier AI conferences regularly, including NeurIPS, ICLR, ICML, CVPR, ICCV, ECCV, and SIGGRAPH. Several of their pape rs have received prestigious awards.\n\nRecording: Livestreamed, Recorded\ n\nRegistration Category: Full Conference, Virtual Access, Experience, Exh ibits Only, Monday\n\n END:VEVENT END:VCALENDAR