BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:DAYLIGHT TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT DTSTART:19700308T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST DTSTART:19701101T020000 RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260417T190158Z LOCATION:East Building\, Room 16 DTSTART;TZID=America/Los_Angeles:20250813T160000 DTEND;TZID=America/Los_Angeles:20250813T165000 UID:siggraph_SIGGRAPH 2025_sess536_ind_157@linklings.com SUMMARY:From USD to Splats: The Next Evolution of Virtual Production with Chaos Arena DESCRIPTION:This session explores the latest advancements in Chaos Arena, bringing real-time ray tracing and a unified asset pipeline to virtual pro duction. We’ll show how USD and MaterialX have been integrated to enable a consistent, interoperable workflow, allowing a single asset to move seaml essly from pre-production to virtual production and final VFX.\nWe’ll also cover the integration of Gaussian Splats into Arena, demonstrating how th ey enhance efficiency and visual quality in real-time environments. Learn how these innovations streamline production, eliminate redundant steps, an d help democratize high-quality virtual production.\nIn addition to these key developments, we’ll highlight other recent advances in our real-time r ay tracing capabilities and how they continue to push the boundaries of wh at’s possible in virtual production.\n\nInterest Area: Arts & Design, New Technologies, Production & Animation\n\nKeyword: Animation, Artificial Int elligence/Machine Learning, Games, Industry Insight, Pipeline Tools and Wo rk, Real-Time, Rendering\n\nRegistration Category: Full Conference, Experi ence, Exhibits Only, Wednesday\n\n END:VEVENT END:VCALENDAR