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DTSTART:19700308T020000
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BEGIN:VEVENT
DTSTAMP:20260417T190158Z
LOCATION:East Building\, Room 15
DTSTART;TZID=America/Los_Angeles:20250812T133000
DTEND;TZID=America/Los_Angeles:20250812T150000
UID:siggraph_SIGGRAPH 2025_sess497_bof_164@linklings.com
SUMMARY:State of 3D Asset Interoperability using USD and glTF
DESCRIPTION:Patrick Cozzi (Bentley Systems, Metaverse Standards Forum); Ne
 il Trevett (Khronos Group, NVIDIA); Guy Martin (AOUSD, NVIDIA); Henrik Eds
 tröm (Autodesk); Amanda Morgan (Bentley Systems); Nick Porcino (Pixar Anim
 ation Studios); and Adam Morris (Bentley Systems, Metaverse Standards Foru
 m)\n\nUpdates on alignment of PBR materials, physics extensions, roundtrip
 ping between glTF and USD, interactivity, animation, FBX, and new geometri
 c representations.\n•      Intro to the Metaverse Standards Forum, Khronos
 , and AOUSD and update from the 3D Asset Interoperability using USD and gl
 TF Working Group\n•        glTF, OpenUSD – Tooling Pain Points and FBX Int
 eroperability \n•        PBR Material Interoperability – MaterialX, OpenPB
 R, USD, and glTF\n•        3D Gaussian Splatting glTF/OpenUSD alignment (g
 lTF extension, proposed USD schema)\n\nInterest Area: New Technologies, Pr
 oduction & Animation\n\nKeyword: Animation, Digital Twins, Games, Modeling
 , Simulation\n\nRegistration Category: Full Conference, Experience\n\n
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