BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:DAYLIGHT TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT DTSTART:19700308T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST DTSTART:19701101T020000 RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260417T190158Z LOCATION:West Building\, Room 219 DTSTART;TZID=America/Los_Angeles:20250812T110000 DTEND;TZID=America/Los_Angeles:20250812T114500 UID:siggraph_SIGGRAPH 2025_sess470_ind_118@linklings.com SUMMARY:Autodesk Vision Series | Creating the Horde: Wētā FX’s Work on The Last of Us Season 2, Episode 2 DESCRIPTION:In this talk with Claudio Gonzalez, Lead Creatures Technical D irector at Wētā FX, you’ll hear about the exciting challenges, creative so lutions, and astounding details that went into creating the ‘the horde’ in Autodesk Maya for Season 2, Episode 2 of The Last of Us. \n\nGonzales wil l share details on the dynamic wardrobe refitting system, a process that e nabled Wētā FX artists to efficiently swap and share wardrobe pieces acros s a range of body shapes during the costume assembly phase. \n\nNext, he’l l focus on the Loki Solver’s role in achieving seamless integration betwee n cloth and hair simulations. This naturally leads into a technique develo ped to enhance motion in these simulations—by leveraging root motion to dr ive the solver, Wētā FX was able to amplify the dynamic response of both h air and cloth. \n\nThe talk will also spotlight the canine creatures featu red in the attack sequence, including a breakdown of the unique challenges we faced and the creative solutions we implemented. \n\nFinally, Claudio will highlight how Wētā FX’s bodyOpt system allowed the team to quickly an d effectively update multiple characters late in production, resulting in more defined and readable arm silhouettes with minimal turnaround time.\n\ nInterest Area: Production & Animation\n\nKeyword: Animation\n\nRegistrati on Category: Full Conference, Experience, Exhibits Only, Tuesday\n\n END:VEVENT END:VCALENDAR