BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:DAYLIGHT TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT DTSTART:19700308T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST DTSTART:19701101T020000 RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260417T190159Z LOCATION:West Building\, Level 2\, Outside Room 219 DTSTART;TZID=America/Los_Angeles:20250814T090000 DTEND;TZID=America/Los_Angeles:20250814T173000 UID:siggraph_SIGGRAPH 2025_sess433@linklings.com SUMMARY:Posters: Interactive Techniques DESCRIPTION:63. SEE-2-SOUND: Zero-Shot Spatial Environment-to-Spatial Soun d\n\nSEE-2-SOUND is a zero-shot approach that generates spatial audio for visual content. It decomposes the task into four steps: identifying visual regions of interest, locating them in 3D space, generating mono-audio for each, and integrating them into spatial audio. Our approach can generate realistic...\n\n\nRishit Dagli and Shivesh Prakash (University of Toronto) ; Robert Wu (University of Toronto, Together AI); and Houman Khosravani (U niversity of Toronto)\n---------------------\n58. Exploring Distance Manag ement in Immersive Combat Sports Training With Encountered-Type Haptic Fee dback\n\nThis study examines distance management in combat sports training with haptic feedback. Results show that haptic feedback reduced punch dis tances and movement, while no significant difference was found in step cou nt or average distance to the opponent. Haptic feedback aids better distan ce management...\n\n\nYen-Hua Lai, Chieh-Hsin Liu, Yu-Hsiang Weng, and Pin g-Hsuan Han (National Taipei University of Technology); Chien-Hsing Chou ( National Taipei University of Education); and Wen-Hsin Chiu (National Tsin g Hua University)\n---------------------\n59. Gaze Entropy and Driver Safe ty: Understanding Cognitive Failure and Situational Response Before Take-o ver\n\nThis study presents a gaze entropy–based framework to identify cogn itive failures and predict accident risk before TOR(Take-Over Request) in conditionally autonomous driving. Using a Random Forest model, it enables early risk detection and offers practical insights for driver monitoring. \n\n\nMI CHANG, EUN HYE JANG, WOOJIN KIM, and DAESUB YOON (ETRI (Electroni cs and Telecommunications Research Institute))\n---------------------\n65. Stroke Imprint: Knitting Reassurance Into Anxious Moments\n\nStroke Impri nt is a knitted wearable that simulates affective strokes to comfort young women experiencing anxiety by using pressure sensing and SMA-based actuat ion. Paired with a digital interface, the glove allows users to record per sonalized tactile sensation. Through user interviews, design itera...\n\n\ nYuqing Liu, Rinchong Kim, and Kyunghee Kim (Parsons New School of Design) \n---------------------\n60. Interactive Trailers and Posters That Enhance Viewing Intentions Through ‘Breaking the Fourth Wall’\n\nThis study demon strates that proposed interactive posters and trailers breaking the "Fourt h Wall" significantly boost movie anticipation and viewing intentions, off ering an effective promotional strategy for mobile-based video streaming p latforms.\n\n\nBoyoung Lim and Jusub Kim (Sogang University, Dept. of Art & Technology)\n---------------------\n57. Capsule: Efficient Player Isolat ion for Datacenters\n\nWe propose a new game engine module, Capsule, that allows multiple players efficiently share one engine. We implemented Capsu le in O3DE, in an application agnostic way. Our experience with four appli cations show that Capsule increases datacenter resource utilization by acc ommodating up to 2.25x more...\n\n\nZhouheng Du, Nima Davari, Li Li, and N odir Kodirov (Huawei Technologies)\n---------------------\n66. When Mud To ys Meet Digital M(B)uddies: How "Play With Earth" Bridges Traditional Craf tsmanship and AI-Assisted Creation\n\nPlay with Earth introduces a novel p roject addressing the preservation and innovation of ICH, focusing on trad itional mud toys from China's Yellow River. Based on a comprehensive docum entation of 15,686 photographs of mud toys and interviews with inheritors, our project achieved an interactive platf...\n\n\nMengyao Guo (Harbin Ins titute of Technology, Shenzhen) and Junfeng Meng (North China University o f Water Resources and Electric Power, Chinese National Academy of Arts)\n- --------------------\n62. Predicting Accidents in Conditional Autonomous D riving: A Multimodal Approach Integrating Human Misuse, Biometric Indicato rs, and Spatial Complexity\n\nThis study presents a multimodal framework i ntegrating human factors(workload, situation awareness), biometrics(heart rate variability, eye-tracking), and spatial complexity to predict Level 2 autonomous driving accidents, achieving 73.7% accuracy via logistic regre ssion, with age and workload as ke...\n\n\nEUN HYE JANG, MI CHANG, Woojin Kim, and Daesub Yoon (Electronics and Telecommunications Research Institut e (ETRI))\n---------------------\n64. Skylight: Real-Time Projection Mappi ng for Surgical Navigation Leveraging Skin-Adhered Fiducials\n\nSkylight i s a surgical navigation system that uses skin-mounted fiducials and real-t ime projection mapping to display high-accuracy, CT-registered guidance di rectly onto the patient’s body -- eliminating the need for bone-mounted tr ackers and enhancing surgical precision and usability.\n\n\nNick Shelton a nd Enoch Omale (Illuminant Surgical)\n---------------------\n61. PAAP: Per former-Aware Automatic Panning System\n\nThis paper proposes PAAP (Perform er-Aware Automatic Panning System), the first system to automatically trac k performer(s) and generate spatial audio panning data integrated with a D igital Audio Workstation (DAW). Real-time processing of PAAP via Open Soun d Control (OSC) confirms its readiness for de...\n\n\nKangeun Lee (Korea A dvanced Institute of Science and Technology (KAIST)) and Sungyoung Kim (Ko rea Advanced Institute of Science and Technology (KAIST), Rochester Instit ute of Technology)\n\nRegistration Category: Full Conference, Experience END:VEVENT END:VCALENDAR