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X-LIC-LOCATION:America/Los_Angeles
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TZOFFSETFROM:-0800
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TZNAME:PDT
DTSTART:19700308T020000
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BEGIN:VEVENT
DTSTAMP:20260417T190014Z
LOCATION:West Building\, Level 2\, Outside Room 219
DTSTART;TZID=America/Los_Angeles:20250811T090000
DTEND;TZID=America/Los_Angeles:20250811T173000
UID:siggraph_SIGGRAPH 2025_sess407_pos_372@linklings.com
SUMMARY:5. Minecraft to 3D: A Pipeline for High-Fidelity Reconstruction of
  Minecraft Worlds
DESCRIPTION:Sean Hardesty Lewis (Cornell Tech)\n\nMinecraft to 3D automati
 cally converts any Minecraft world into an engine-ready, fully textured 3D
  scene—recognising default structures, smoothing voxel terrain, and swappi
 ng structures for high-quality models—so educators, indie developers, and 
 artists can transform their in-game prototypes into production environment
 s in minutes.\n\nRegistration Category: Full Conference, Experience\n\n
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