BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:DAYLIGHT TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT DTSTART:19700308T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST DTSTART:19701101T020000 RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260417T190159Z LOCATION:West Building\, Ballroom AB DTSTART;TZID=America/Los_Angeles:20250812T180000 DTEND;TZID=America/Los_Angeles:20250812T194500 UID:siggraph_SIGGRAPH 2025_sess323_real_116@linklings.com SUMMARY:Real Time Path-Tracing with NVIDIA RTX MegaGeometry DESCRIPTION:Manuel Kraemer, Dylan Lacewell, and Ardavan Kanani (NVIDIA)\n\ nNVIDIA’s RTX Mega Geometry is a technology that accelerates Bounding Volu me Hierarchy (BVH) building, enabling path tracing of scenes with up to 10 0x more triangles. For the first time, we can apply global illumination to sub-pixel micro geometry in real time.\n\nInterest Area: Arts & Design, G aming & Interactive, New Technologies, Production & Animation, Research & Education\n\nRecording: Livestreamed, Not Livestreamed, Recorded, Not Reco rded\n\nKeyword: Animation, Art, Artificial Intelligence/Machine Learning, Audio, Augmented Reality, Capture/Scanning, Computer Vision, Digital Twin s, Display, Dynamics, Education, Ethics and Society, Games, Generative AI, Geometry, Modeling, Performance, Pipeline Tools and Work, Real-Time, Rend ering, Scientific Visualization, Simulation, Spatial Computing, Virtual Re ality\n\nRegistration Category: Full Conference, Virtual Access, Tuesday\n \n END:VEVENT END:VCALENDAR