BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:DAYLIGHT TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT DTSTART:19700308T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST DTSTART:19701101T020000 RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260417T190158Z LOCATION:West Building\, Rooms 121-122 DTSTART;TZID=America/Los_Angeles:20250812T141500 DTEND;TZID=America/Los_Angeles:20250812T154500 UID:siggraph_SIGGRAPH 2025_sess310_gensub_521@linklings.com SUMMARY:Hands-On Class: Making Worlds Feel Alive with Procedural Systems i n Blender DESCRIPTION:Simon Thommes (Blender Studio)\n\nGeometry Nodes are Blender’s powerful and ever-improving visual framework to create procedural content . This session focuses on the creation of dynamic environment elements, su ch as space/air traffic in a sci-fi setting. Focus will be on building a s ystem that is flexible, yet easy enough to tweak by a non-technical artist .\n\nPlease note that computers will not be provided, so be sure to bring your own fully charged laptop to fully participate and enjoy the session.\ n\nSoftware Needed\nBlender\n\nInterest Area: Arts & Design, New Technolog ies, Production & Animation\n\nRecording: Not Livestreamed, Not Recorded\n \nKeyword: Animation, Art, Geometry, Interactive Classes – Bring Your Own Computer, Modeling, Simulation\n\nRegistration Category: Full Conference, Experience\n\n END:VEVENT END:VCALENDAR