BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:DAYLIGHT TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT DTSTART:19700308T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST DTSTART:19701101T020000 RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260417T190031Z LOCATION:West Building\, Exhibit Hall B DTSTART;TZID=America/Los_Angeles:20250813T100000 DTEND;TZID=America/Los_Angeles:20250813T170000 UID:siggraph_SIGGRAPH 2025_sess262_gensub_472@linklings.com SUMMARY:Bridging Physical and Virtual Realms in Mixed Reality: The Co-Pres ence Experience in LIAN: Re:Vision DESCRIPTION:Yi Xie, Xuyuan Cai, and Elin Carstensdottir (University of Cal ifornia Santa Cruz)\n\nLIAN: Re:Vision is a Mixed Reality installation tha t explores love and distance through a co-located, two-player experience. Players navigate narrative-driven challenges, with their avatars' proximit y crucial for survival, reflecting on relationship dynamics. Innovative us e of pass-through and occlusion features enhances co-presence, while exter nal displays bridge participants and spectators.\n\nInterest Area: Arts & Design, Gaming & Interactive, New Technologies, Production & Animation, Re search & Education\n\nKeyword: Animation, Art, Artificial Intelligence/Mac hine Learning, Augmented Reality, Computer Vision, Education, Ethics and S ociety, Games, Generative AI, Haptics, Modeling, Performance, Real-Time, S imulation, Spatial Computing, Virtual Reality\n\nRegistration Category: Fu ll Conference, Experience\n\n END:VEVENT END:VCALENDAR