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VERSION:2.0
PRODID:Linklings LLC
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TZID:America/Los_Angeles
X-LIC-LOCATION:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
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TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
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BEGIN:VEVENT
DTSTAMP:20260417T190158Z
LOCATION:East Building\, Room 11
DTSTART;TZID=America/Los_Angeles:20250812T090000
DTEND;TZID=America/Los_Angeles:20250812T130000
UID:siggraph_SIGGRAPH 2025_sess248_fwork_112@linklings.com
SUMMARY:Workshop: Hybrid Dance Xplorations: Artist-Centric XR/AI Sandbox f
 or Co-Creation and Performance
DESCRIPTION:Sang Mah (Pacific Coastal Computing Assn, Credo2 Interactive);
  Steve DiPaola (Simon Fraser University); Derrick Carter (Sawmill Studios 
 Inc.); Sang Mah (Pacific Coastal Computing Assn); Juliana Loh (Juliana Loh
  Studios); Alastair Macleod (Peel Software Development LLC); Shannon Cuyke
 ndall and Noah Miller (Simon Fraser University); Nasim Jahangiri (NZ Techn
 ologies Inc.); and Thecla Schiphorst (Simon Fraser University)\n\nA creato
 r’s play is never done. Our Hybrid Dance Xplorations workshop invites you 
 to play with us as we adventurously explore virtual camera control, motion
  capture, generative AI, and touchless or gesture-based interaction – in e
 volving configurations of our XR sandbox for co-creation and performance. 
 We will share previous and current work including three use/play cases for
  movement-based experiences with contemporary dance and salsa. Presenters 
 include local artists, researchers and technologists; plus "Forest Wild XR
 " co-creators. Highlights include live PeelDev VCam demos, hands-on intera
 ctions and engaging group activities for workshop attendees to contribute 
 to ideas, laughter and ambitions to date.\n\nInterest Area: Arts & Design,
  Gaming & Interactive, New Technologies, Production & Animation, Research 
 & Education\n\nRecording: Not Livestreamed, Not Recorded\n\nKeyword: Anima
 tion, Art, Capture/Scanning, Generative AI, Pipeline Tools and Work, Real-
 Time, Virtual Reality\n\nRegistration Category: Full Conference, Experienc
 e\n\n
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