BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:DAYLIGHT TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT DTSTART:19700308T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST DTSTART:19701101T020000 RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260417T190108Z LOCATION:West Building\, Ballroom C DTSTART;TZID=America/Los_Angeles:20250813T090000 DTEND;TZID=America/Los_Angeles:20250813T103000 UID:siggraph_SIGGRAPH 2025_sess176@linklings.com SUMMARY:Emotions, Explosions, and Epic Simulations DESCRIPTION:Stabilizing Impossible Collisions with Loki\n\nA suite of tech niques from the Loki simulation framework addresses collision instabilitie s in character effects, offering solutions like proximity-tolerant contact projection, compliant gap expansion, strain limiting, and advanced collid er management. These tools enable a stable, intuitive workflow ...\n\n\nXi ao Zhai, Eston Schweickart, Jefri Haryono, Nikolay Ilinov, and Andrea Merl o (Weta FX)\n---------------------\nAdvancing VFX Workflows with Houdini S olaris in House of the Dragon Season 2\n\nThis presentation will provide a n in-depth exploration of RodeoFX's implementation of Houdini Solaris as a cornerstone of its VFX pipeline for House of the Dragon Season 2. Aimed a t the Houdini community and CG artists, the session will highlight the cha llenges, solutions, and benefits of leveraging...\n\n\nPeter Dominik (Rode o FX)\n---------------------\nMaking the Stream of Consciousness in Pixar’ s Inside Out 2\n\nThis work discusses the technical solutions developed fo r making the Stream of Consciousness in Pixar's Inside Out 2, including in -house procedural tools that facilitated the authoring and stylization of velocity fields interacting with various 3D obstacles.\n\n\nTolga Goktekin , Krzysztof Rost, and Ravindra DWIVEDI (Pixar Animation Studios) and Ferna ndo de Goes (Pixar)\n---------------------\nFine Tuning Every Grain on the Beach\n\nOur talk includes technical information for setting up a similar pipeline, as well as Artist stories covering the necessary extensions dis covered during production to achieve the artistic vision of the Directors. \n\n\nAlexis Angelidis, Lan Tang, Gary Bruins, Jae Jun Yi, David Quirus, a nd David Luoh (Pixar Animation Studios)\n\nInterest Area: New Technologies , Production & Animation, Research & Education\n\nRecording: Livestreamed, Not Livestreamed, Recorded, Not Recorded\n\nKeyword: Animation, Dynamics, Geometry, Pipeline Tools and Work, Rendering, Simulation\n\nRegistration Category: Full Conference, Virtual Access, Wednesday\n\nSession Chair: Mar yann Simmons (Walt Disney Animation Studios) END:VEVENT END:VCALENDAR