BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:DAYLIGHT TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT DTSTART:19700308T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST DTSTART:19701101T020000 RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260417T190159Z LOCATION:West Building\, Rooms 211-214 DTSTART;TZID=America/Los_Angeles:20250810T115100 DTEND;TZID=America/Los_Angeles:20250810T121300 UID:siggraph_SIGGRAPH 2025_sess166_gensub_149@linklings.com SUMMARY:Advancements in Non-Procedural Groom Workflows for Mufasa: The Lio n King DESCRIPTION:Matthew Traynar (MPC, Technicolor Group); Marco Romeo (Inbibo) ; and Naveena Baleguli, Solene Morvan, Alex Richardson, and Murali Chandra n (MPC, Technicolor Group)\n\nIn this paper, we discuss some of the soluti ons we have found to common problems of non-procedural groom workflows. We discuss these solutions and how they were used to create, animate and sim ulate high-fidelity, photo-realistic character grooms for Mufasa: The Lion King\n\nInterest Area: Arts & Design, Gaming & Interactive, New Technolog ies, Production & Animation\n\nRecording: Livestreamed, Not Livestreamed, Recorded, Not Recorded\n\nKeyword: Animation, Art, Dynamics, Geometry, Ind ustry Insight, Modeling, Pipeline Tools and Work, Rendering, Simulation\n\ nRegistration Category: Full Conference, Virtual Access, Sunday\n\nSession Chair: Crane He Chen (Industrial Light & Magic, Lucasfilm)\n\n END:VEVENT END:VCALENDAR