BEGIN:VCALENDAR
VERSION:2.0
PRODID:Linklings LLC
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
X-LIC-LOCATION:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:19700308T020000
RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:19701101T020000
RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTAMP:20260417T190157Z
LOCATION:West Building\, Rooms 118-120
DTSTART;TZID=America/Los_Angeles:20250814T145000
DTEND;TZID=America/Los_Angeles:20250814T150000
UID:siggraph_SIGGRAPH 2025_sess135_papers_1039@linklings.com
SUMMARY:Offset Geometric Contact
DESCRIPTION:Anka H. Chen (University of Utah, NVIDIA); Jerry Hsu and Zihen
 g Liu (University of Utah); Miles Macklin (NVIDIA); and Yin Yang and Cem Y
 uksel (University of Utah)\n\nWe introduce Offset Geometric Contact (OGC),
  a groundbreaking method offering "penetration-free for free" simulations 
 of codimensional objects.  OGC efficiently constructs offset volumetric sh
 apes to ensure stable, artifact-free collisions. Leveraging parallel GPU c
 omputations, it delivers real-time simulations at speeds over 100× faster 
 than previous methods, eliminating costly collision detection and global-s
 ynchronization.\n\nInterest Area: Research & Education\n\nRecording: Lives
 treamed, Not Livestreamed, Recorded, Not Recorded\n\nRegistration Category
 : Full Conference, Virtual Access, Thursday\n\nSession Chair: Minchen Li (
 Carnegie Mellon University, Genesis AI)\n\n
END:VEVENT
END:VCALENDAR
