BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:DAYLIGHT TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT DTSTART:19700308T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST DTSTART:19701101T020000 RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260417T190057Z LOCATION:West Building\, Rooms 211-214 DTSTART;TZID=America/Los_Angeles:20250814T090000 DTEND;TZID=America/Los_Angeles:20250814T103000 UID:siggraph_SIGGRAPH 2025_sess122@linklings.com SUMMARY:The Shape of You DESCRIPTION:Relightable Full-Body Gaussian Codec Avatars\n\nWe present the first drivable full-body avatar model that reconstructs perceptually real istic relightable appearance.\n\n\nShaofei Wang (ETH Zürich); Tomas Simon, Igor Santesteban, Timur Bagautdinov, Junxuan Li, Vasu Agrawal, Fabian Pra da, Shoou-I Yu, Pace Nalbone, Matt Gramlich, Roman Lubachersky, Chenglei W u, Javier Romero, Jason Saragih, and Michael Zollhoefer (Reality Labs Rese arch, Meta); Andreas Geiger (University of Tübingen, Tübingen AI Center); Siyu Tang (ETH Zürich); and Shunsuke Saito (Reality Labs Research, Meta)\n ---------------------\nEVA: Expressive Virtual Avatars from Multi-view Vid eos\n\nIn this work, we introduce Expressive Virtual Avatars (EVA), an act or-specific, fully controllable and expressive human avatar framework that achieves high-fidelity, lifelike renderings in real-time, while enabling independent control of facial expressions, body movements, and hand gestur es.\n\n\nHendrik Junkawitsch, Guoxing Sun, and Heming Zhu (Max Planck Inst itute for Informatics) and Christian Theobalt and Marc Habermann (Max Plan ck Institute for Informatics; Saarbrücken Research Center for Visual Compu ting, Interaction and Artificial Intelligence)\n---------------------\nIns tantRestore: Single-Step Personalized Face Restoration with Shared-Image A ttention\n\nInstantRestore is a fast, personalized face restoration framew ork that uses a single-step diffusion model with an extended self-attentio n mechanism to match low-quality image patches to high-quality reference p atches. Leveraging implicit correspondences in the denoising network, we e fficiently trans...\n\n\nHoward Zhang (Snap, University of California Los Angeles); Yuval Alaluf (Tel Aviv University); Sizhuo Ma (Snap); Achuta Kad ambi (University of California Los Angeles); and Jian Wang and Kfir Aberma n (Snap)\n---------------------\nThe Shape of You - Interactive Discussion \n\nAfter the summary presentations, attendees will participate in an inte ractive discussion. Outside the room will be a series of poster boards for authors to gather around with the audience. Authors are invited to bring any material related to their paper that could instigate further conversat ion such...\n\n---------------------\nMyTimeMachine: Personalized Facial A ge Transformation\n\nWe personalize a pre-trained global aging prior using 50 personal selfies, allowing age regression (de-aging) and age progressi on (aging) with high fidelity and identity preservation.\n\n\nLuchao Qi (U niversity of North Carolina at Chapel Hill (UNC)), Jiaye Wu (University of Maryland College Park), Bang Gong (University of North Carolina Chapel Hi ll), Annie Wang (University of North Carolina at Chapel Hill (UNC)), David Jacobs (University of Maryland College Park), and Roni Sengupta (Universi ty of North Carolina at Chapel Hill (UNC))\n---------------------\nGAIA: G enerative Animatable Interactive Avatars with Expression-conditioned Gauss ians\n\nWe present GAIA (Generative Animatable Interactive Avatars) for hi gh-fidelity 3D head avatar generation. GAIA learns dynamic details with ex pression-conditioned Gaussians, while being animatable consistently with a n underlying morphable model. With a novel two-branch architecture, GAIA d isentangles ...\n\n\nZhengming Yu (Texas A&M University); Tianye Li (NVIDI A); Jingxiang Sun (Tsinghua University, NVIDIA); Omer Shapira, Seonwook Pa rk, Michael Stengel, and Matthew Chan (NVIDIA); Xin Li and Wenping Wang (T exas A&M University); and Koki Nagano and Shalini De Mello (NVIDIA)\n----- ----------------\nTeGA: Texture Space Gaussian Avatars for High-Resolution Dynamic Head Modeling\n\nBy combining a continuous, UVD tangent space 3DG S model with a UNet deformation network while maintaining adaptive densifi cation, we present a novel high-detail 3D head avatar model that preserves even finer detail like pores and eyelashes at 4K resolution.\n\n\nGengyan S. Li (ETH Zürich, Google) and Paulo Gotardo, Timo Bolkart, Stephan Garbi n, Kripasindhu Sarkar, Abhimitra Meka, Alexandros Lattas, and Thabo Beeler (Google)\n\nInterest Area: Research & Education\n\nRecording: Livestreame d, Not Livestreamed, Recorded, Not Recorded\n\nRegistration Category: Full Conference, Virtual Access, Thursday\n\nSession Chair: Abhimitra Meka (Go ogle) END:VEVENT END:VCALENDAR