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DTSTART:19700308T020000
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DTSTAMP:20260417T190157Z
LOCATION:West Building\, Rooms 301-305
DTSTART;TZID=America/Los_Angeles:20250813T144000
DTEND;TZID=America/Los_Angeles:20250813T145000
UID:siggraph_SIGGRAPH 2025_sess117_papers_521@linklings.com
SUMMARY:Practical Inverse Rendering of Textured and Translucent Appearance
DESCRIPTION:Philippe Weier (Saarland University, Google); Jérémy Riviere, 
 Ruslan Guseinov, and Stephan Garbin (Google); Philipp Slusallek (Saarland 
 University, DFKI); Bernd Bickel (Google, ETH Zürich); and Thabo Beeler and
  Delio Vicini (Google)\n\nThis work addresses recovering textured material
 s using inverse rendering. Our Laplacian mipmapping improves the reconstru
 ction of high-resolution textures. We also propose a novel gradient comput
 ation that enables efficiently reconstructing textured, path-traced subsur
 face scattering. The methods are applied to challenging scenes, including 
 reconstructing realistic human face appearance from sparse captures.\n\nIn
 terest Area: Research & Education\n\nRecording: Livestreamed, Not Livestre
 amed, Recorded, Not Recorded\n\nRegistration Category: Full Conference, Vi
 rtual Access, Wednesday\n\nSession Chair: Miloš Hašan (Adobe)\n\n
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