BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:DAYLIGHT TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT DTSTART:19700308T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST DTSTART:19701101T020000 RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260417T190102Z LOCATION:West Building\, Rooms 301-305 DTSTART;TZID=America/Los_Angeles:20250812T104500 DTEND;TZID=America/Los_Angeles:20250812T121500 UID:siggraph_SIGGRAPH 2025_sess115@linklings.com SUMMARY:Illuminating Light DESCRIPTION:WishGI: Lightweight Static Global Illumination Baking via Sphe rical Harmonics Fitting\n\nOur work is a lightweight static global illumin ation baking solution that achieves competitive lighting effects while usi ng only approximately 5% of the memory required by mainstream industry tec hniques. By adopting a vertex-probe structure, we ensure excellent runtime performance, making it suitabl...\n\n\nJunke Zhu (University of Science a nd Technology of China, Tencent Technology); Zehan Wu (Tencent Technology) ; Qixing Zhang (University of Science and Technology of China); Cheng Liao (Tencent Technology); and Zhangjin Huang (University of Science and Techn ology of China)\n---------------------\nRenderFormer: Transformer-based Ne ural Rendering of Triangle Meshes with Global Illumination\n\nWe present R enderFormer, a neural rendering pipeline that directly renders an image fr om a triangle-based representation of scene with full global illumination effects, and that does not require per-scene training or finetuning.\n\n\n Chong Zeng (State Key Lab of CAD and CG, Zhejiang University; Microsoft Re search Asia); Yue Dong (Microsoft Research Asia); Pieter Peers (College of William & Mary); Hongzhi Wu (State Key Lab of CAD and CG, Zhejiang Univer sity); and Xin Tong (Microsoft Research Asia)\n---------------------\nDual -Band Feature Fusion for Neural Global Illumination with Multi-Frequency R eflections\n\nWe present a neural global illumination method capable of ca pturing multi-frequency reflections in dynamic scenes by leveraging object -centric feature grids and a novel dual-band fusion module. Our approach p roduces high-quality, realistic rendering effects and outperforms state-of -the-art technique...\n\n\nShaohua Mo, Chuankun Zheng, Zihao Lin, and Dian bing Xi (State Key Lab of CAD&CG, Zhejiang University); Qi Ye (Zhejiang Un iversity); Rui Wang and Hujun Bao (State Key Lab of CAD&CG, Zhejiang Unive rsity); and Yuchi Huo (State Key Lab of CAD&CG, Zhejiang University; Zheji ang Lab)\n---------------------\nSegment-based Light Transport Simulation\ n\nWe introduce a novel segment-based framework for light transport simula tion, efficiently assembling paths from disconnected segments. Our method includes innovative segment sampling techniques and corresponding estimati on strategies. To demonstrate its strengths, we propose a robust bidirecti onal pa...\n\n\nWenyou Wang (University of Waterloo), Rex West (Aoyama Gak uin University), and Toshiya Hachisuka (University of Waterloo)\n--------- ------------\nNeural Importance Sampling of Many Lights\n\nNeural approach for estimating spatially varying light selection distributions to improve importance sampling in Monte Carlo rendering. To efficiently manage hundr eds or thousands of lights, we integrate our neural approach with light hi erarchy techniques, where the network predicts cluster-level di...\n\n\nPe dro Figueiredo and Qihao He (Texas A&M University), Steve Bako (Aurora Inn ovation), and Nima Khademi Kalantari (Texas A&M University)\n------------- --------\nIlluminating Light - Interactive Discussion\n\nAfter the summary presentations, attendees will participate in an interactive discussion. O utside the room will be a series of poster boards for authors to gather ar ound with the audience. Authors are invited to bring any material related to their paper that could instigate further conversation such...\n\n------ ---------------\nGaussian Compression for Precomputed Indirect Illuminatio n\n\nWe propose a Gaussian fitting compression method for light field prob es, reducing storage and memory demands in large scenes. Using low-bit ada ptive Gaussians and GPU-accelerated decompression, our technique replaces traditional PCA-based approaches, achieving 1:50 compression ratios. Real- time casc...\n\n\nZhi Zhou (Tencent, University of Science and Technology of China); Chao Li, Zhenyuan Zhang, Mingcong Tang, Zibin Li, and Shuhang L uan (Tencent); and Zhangjin Huang (University of Science and Technology of China)\n\nInterest Area: Research & Education\n\nRecording: Livestreamed, Not Livestreamed, Recorded, Not Recorded\n\nRegistration Category: Full C onference, Virtual Access, Tuesday\n\nSession Chair: Chris Wyman (NVIDIA) END:VEVENT END:VCALENDAR