BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:America/Los_Angeles X-LIC-LOCATION:America/Los_Angeles BEGIN:DAYLIGHT TZOFFSETFROM:-0800 TZOFFSETTO:-0700 TZNAME:PDT DTSTART:19700308T020000 RRULE:FREQ=YEARLY;BYMONTH=3;BYDAY=2SU END:DAYLIGHT BEGIN:STANDARD TZOFFSETFROM:-0700 TZOFFSETTO:-0800 TZNAME:PST DTSTART:19701101T020000 RRULE:FREQ=YEARLY;BYMONTH=11;BYDAY=1SU END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20260417T190157Z LOCATION:West Building\, Rooms 205-207 DTSTART;TZID=America/Los_Angeles:20250812T144000 DTEND;TZID=America/Los_Angeles:20250812T145500 UID:siggraph_SIGGRAPH 2025_sess109_artps_131@linklings.com SUMMARY:Learning to Move, Learning to Play, Learning to Animate: a Multime dia Exploration of the More-than-human Intelligence DESCRIPTION:Mingyong Cheng, Sophia Sun, Han Zhang, and Yuemeng Gu (Univers ity of California San Diego)\n\n"Learning to Move, Learning to Play, Learn ing to Animate" is an interdisciplinary multimedia performance, merging re al-time AI visuals, plant biofeedback, and found object robotics to explor e more-than-human intelligence. Challenging anthropocentrism, it envisions co-creative agency among humans, machines, and organic entities, inviting audiences to experience intelligence as relational, embodied, and shared across natural and synthetic forms.\n\nInterest Area: Arts & Design, Gamin g & Interactive, New Technologies, Production & Animation, Research & Educ ation\n\nRecording: Livestreamed, Not Livestreamed, Recorded, Not Recorded \n\nKeyword: Animation, Art, Artificial Intelligence/Machine Learning, Aud io, Augmented Reality, Digital Twins, Games, Generative AI, Modeling, Perf ormance, Real-Time, Robotics, Scientific Visualization, Simulation, Spatia l Computing, Virtual Reality\n\nRegistration Category: Full Conference, Vi rtual Access, Experience, Tuesday\n\nSession Chair: Victoria Szabo (Duke U niversity, ACM)\n\n END:VEVENT END:VCALENDAR