Presenter

Michael Stengel
Biography
Michael joined Nvidia as a Research Scientist in 2017. His research interests include next generation augmented and virtual reality technology, perceptual real-time rendering, and hyperscale graphics systems. He obtained his PhD in 2016 from TU Braunschweig, Germany. His previous research on computational and augmented/virtual reality displays spans eye tracking, gaze-contingent and perceptual rendering, telepresence technology and immersive human-computer interaction at TU Braunschweig, TU Delft and VU Medical Center, Amsterdam.
Presentations
Art Paper
Technical Paper
9:00am - 9:10am PDT Thursday, 14 August 2025 West Building, Rooms 211-214
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Image Processing
Modeling
Performance
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Virtual Access
Experience
Sunday