Presenter
Victoria Itow-Tsering
Biography
Victoria Itow-Tsering celebrates two decades in the Animation industry, recognized for her expertise in building and managing high-performing teams, studios, and large-scale, global productions.
As Vice President of Production Management at Netflix Animation Studios, Vicky spearheads production strategies and workflows across their Burbank, Sydney, and Vancouver operations. She provides strategic guidance to film teams from pre-production through launch, contributing to films like ULTRAMAN: RISING, THELMA THE UNICORN, and BACK TO THE OUTBACK.
Before Netflix, Vicky was the inaugural Producer for Cinesite’s Feature Animation, establishing the Montréal studio’s animation team and pipeline. There, she delivered their first three animated features: CHARMING, GNOME ALONE, and THE STAR. Earlier, she honed her skills in scaling teams and operational excellence at The Jim Henson Company and Prana Studios.
Vicky is a dedicated mentor, volunteering with Women in Animation and the Visual Effects Society, and leading the caregivers' employee resource group at Netflix Animation.
As Vice President of Production Management at Netflix Animation Studios, Vicky spearheads production strategies and workflows across their Burbank, Sydney, and Vancouver operations. She provides strategic guidance to film teams from pre-production through launch, contributing to films like ULTRAMAN: RISING, THELMA THE UNICORN, and BACK TO THE OUTBACK.
Before Netflix, Vicky was the inaugural Producer for Cinesite’s Feature Animation, establishing the Montréal studio’s animation team and pipeline. There, she delivered their first three animated features: CHARMING, GNOME ALONE, and THE STAR. Earlier, she honed her skills in scaling teams and operational excellence at The Jim Henson Company and Prana Studios.
Vicky is a dedicated mentor, volunteering with Women in Animation and the Visual Effects Society, and leading the caregivers' employee resource group at Netflix Animation.
Presentations
Industry Session
Gaming & Interactive
Production & Animation
Research & Education
Animation
Education
Ethics and Society
Games
Industry Insight
Full Conference
Experience
Exhibits Only
Monday