Presenter

Andrew Glassner
Biography
Andrew Glassner is a Distinguished Research Scientist at Wētā FX.

Glassner served as Papers Chair of SIGGRAPH '94, Founding Editor of the Journal of Computer Graphics Tools, and Editor-in-Chief of ACM Transactions on Graphics. Books he wrote or edited include Principles of Digital Image Synthesis, the Graphics Gems series, and Deep Learning: A Visual Approach. His latest book is Quantum Computing: From Concepts to Code. He has written and/or directed short films, novels, animations, and online games. Andrew has given many SIGGRAPH presentations that share fascinating ideas in clear and approachable ways.
Presentations
Course
9:00am - 10:30am PDT Tuesday, 12 August 2025 West Building, Rooms 301-305
Arts & Design
Gaming & Interactive
Production & Animation
Research & Education
Livestreamed
Recorded
Animation
Audio
Display
Education
Games
Image Processing
Lighting
Math Foundations and Theory
Modeling
Real-Time
Rendering
Scientific Visualization
Full Conference
Virtual Access
Tuesday
Course
2:00pm - 3:30pm PDT Monday, 11 August 2025 West Building, Ballroom C
New Technologies
Research & Education
Livestreamed
Recorded
Games
Graphics Systems Architecture
Image Processing
Math Foundations and Theory
Rendering
Scientific Visualization
Full Conference
Virtual Access
Monday