Presenter

Biography
Nathan Zeichner has worked at Walt Disney Animation Studios for three years, focusing on real time rendering in Hydra. Most recently this includes working on tools for real time lighting used on Moana 2. Before this he worked at Blue Sky Studios for almost nine years as a Lead Software Engineer. During that time he developed grooming, simulation and rendering tools used across many films, including leading the team that developed the stylized rendering for Nimona.
Presentations
Talk
10:06am - 10:28am PDT Sunday, 10 August 2025 West Building, Rooms 211-214
Gaming & Interactive
New Technologies
Production & Animation
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Artificial Intelligence/Machine Learning
Augmented Reality
Capture/Scanning
Digital Twins
Dynamics
Games
Generative AI
Modeling
Performance
Real-Time
Rendering
Simulation
Virtual Reality
Full Conference
Virtual Access
Sunday