Presenter
Elie Michel

Biography
Élie Michel joined Adobe as a Research Scientist after completing a PhD in Computer Graphics at IP Paris under the supervision of Pr. Tamy Boubekeur. His topics of interest gather around the improvement of digital creation and authoring processes, and he studies in particular the challenges raised by the variety of representations of 2D or 3D shapes (procedural, implicit, point-based, neural, etc.), helping their authoring, manipulation and analysis through methods ranging from symbolic AI to real-time rendering. He is also actively involved in discussing and addressing the various environmental impacts that computer graphics have, trying to foster lightweight techniques over heavier ones.
Presentations
Talk
Arts & Design
Gaming & Interactive
Production & Animation
Research & Education
Livestreamed
Recorded
Art
Digital Twins
Ethics and Society
Games
Hardware
Industry Insight
Pipeline Tools and Work
Real-Time
Full Conference
Virtual Access
Sunday
Art Paper
Technical Paper
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Image Processing
Modeling
Performance
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Virtual Access
Experience
Sunday