Presenter

Biography
Bernd Bickel is a Professor for Computational Design at ETH Zurich. He is a computer scientist interested in computer graphics and its overlap into robotics, computer vision, machine learning, material science, and digital fabrication. His main objective is to push the boundaries of how digital content can be efficiently created, simulated, and reproduced.
Bernd's work focuses on three closely related challenges: developing (1) novel modeling and simulation methodologies, (2) efficient representation and design algorithms for materials, 3D geometry, and functional objects, and (3) custom measurement systems and data-driven techniques for bridging the gap between the real and virtual world.
Bernd's work focuses on three closely related challenges: developing (1) novel modeling and simulation methodologies, (2) efficient representation and design algorithms for materials, 3D geometry, and functional objects, and (3) custom measurement systems and data-driven techniques for bridging the gap between the real and virtual world.
Presentations
Art Paper
Technical Paper
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Image Processing
Modeling
Performance
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Virtual Access
Experience
Sunday
Art Paper
Technical Paper
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Image Processing
Modeling
Performance
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Virtual Access
Experience
Sunday
Art Paper
Technical Paper
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Image Processing
Modeling
Performance
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Virtual Access
Experience
Sunday
Chair of Sessions
Technical Paper
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Full Conference
Virtual Access
Wednesday