Presenter

Thomas Muller
Biography
Thomas is principal research scientist at NVIDIA working on the intersection of machine learning and light transport simulation. His research is used commercially in movie production, video games, and 3D reconstruction and won several awards at top tier venues like SIGGRAPH and in popular science communications like TIME magazine. Thomas also maintains widely used open source frameworks, such as the neural graphics tool instant-ngp, the machine learning framework tiny-cuda-nn, and the image comparison tool tev. Thomas holds a PhD from ETH Zürich & Disney Research and, in a past life, developed big parts of the online rhythm game "osu!".

List of awards: https://www.linkedin.com/in/thomas-m%C3%BCller-653a2a137/details/honors/
List of publications: https://scholar.google.com/citations?hl=en&user=csrnbFYAAAAJ
List of open source repositories: https://github.com/tom94
Presentations
Art Paper
Technical Paper
11:05am - 11:15am PDT Monday, 11 August 2025 West Building, Rooms 301-305
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Image Processing
Modeling
Performance
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Virtual Access
Experience
Sunday