Presenter

Biography
Nick Marshall began his VFX career in 2009 as a Runner at DNEG, London. He moved into an artist role shortly after, continuing to broaden out his generalist skillset and jumping between roles as concept artist, matte painter, 3D environment artist, and compositor, before moving to DNEG's
new Vancouver office in 2015.

Whilst there, he worked as an environment lead and supervisor, before stepping into head of the environments and generalist team. Nick moved back into a show role in 2021 to work as a DFX and VFX Supervisor, before moving to ILM Vancouver in 2024 as VFX Supervisor on Sinners.

His past credits include Scott Pilgrim Vs The World, Harry Potter and the Deathly Hallows Pt 1 and Pt 2 and Godzilla, and recent credits include Blade Runner 2049, Dune Pt 1 and Pt 2, The Last Of Us, and Apple TV's upcoming crime drama Smoke.
Presentations
Industry Session
3:00pm - 3:50pm PDT Wednesday, 13 August 2025 East Building, Room 16
Production & Animation
Artificial Intelligence/Machine Learning
Capture/Scanning
Computer Vision
Pipeline Tools and Work
Real-Time
Rendering
Full Conference
Experience
Exhibits Only
Wednesday
Industry Session
10:00am - 10:45am PDT Tuesday, 12 August 2025 West Building, Room 219
Production & Animation
Animation
Full Conference
Experience
Exhibits Only
Tuesday