Presenter

Yonghao Yue
Biography
I'm interested in math behind graphics. Recently, I'm more focused on physically based simulations (elasticity and plasticity) and have started working on linear algebra and differential geometry for non-photo realistic rendering. I had been working on rendering and fabrication in the past, but not so well following the recent trends.
Presentations
Art Paper
Technical Paper
4:35pm - 4:45pm PDT Monday, 11 August 2025 West Building, Rooms 301-305
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Image Processing
Modeling
Performance
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Virtual Access
Experience
Sunday