Presenter

Qingnan Zhou
Biography
Qingnan is a Senior Research Engineer at Adobe Research and an Adjunct Professor at the New York University. His work focuses on robust 3D geometry processing, computational fabrication, 3D data visualization, and, more recently, geometric deep learning. He is the author of multiple open-source projects and maintains the Thingi10K dataset (winner of SGP 2017 dataset award). At Adobe, Qingnan leads Project Lagrange, a robust geometry processing engine that powers 3D capabilities across multiple Adobe products, including Illustrator, After Effects, and the Substance 3D suite of tools. In his free time, Qingnan enjoys hiking, cooking and in-door rock climbing.
Presentations
Art Paper
Technical Paper
2:00pm - 2:10pm PDT Thursday, 14 August 2025 West Building, Rooms 118-120
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Animation
Art
Artificial Intelligence/Machine Learning
Audio
Augmented Reality
Capture/Scanning
Computer Vision
Digital Twins
Display
Dynamics
Education
Ethics and Society
Fabrication
Games
Generative AI
Geometry
Image Processing
Modeling
Performance
Physical AI
Real-Time
Robotics
Scientific Visualization
Simulation
Spatial Computing
Virtual Reality
Full Conference
Virtual Access
Experience
Sunday
Chair of Sessions
Technical Paper
10:45am - 12:15pm PDT Thursday, 14 August 2025 West Building, Rooms 211-214
Research & Education
Livestreamed
Not Livestreamed
Recorded
Not Recorded
Full Conference
Virtual Access
Thursday